![]() Restores target's health by 130% Spell Power. Target restores health equal to 60% Spell Power per turn for 3 turns. Increases target's Elemental Resistance by 15% for two turns. The caster reaches out in aid, healing 30% of target's maximum health. Until Icon's are implemented into the table, the Tier is what row the skill is in, and the Skill # is how many from the left, both starting at 1. The amount they will cost at any given level will be equal to:* Mana Cost = (Base Value) + (Base Value) * (0.096*(level-1))ĪP cost of (-) indicates a skill is Passive, where AP cost of 0 indicates it is an active skill but does not take up any Action Points.īlast Radius indicates how wide an effect is, with a Radius of 1 indicating it effects the target Hex and each Hex within 1 range. Mana costs also scale, and their base value is listed. Thus an attack with a damage of 100%, will have a damage range of (85% - 115%). The maximum is found by taking the strength of the attack and multiplying by 1.15. The minimum is found by taking the strength of the attack and multiplying by 0.85. ![]()
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